-
Notifications
You must be signed in to change notification settings - Fork 100
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Vault Change #775
Vault Change #775
Conversation
I'll give you mad head if you make it so that if you deposit more of the same item in the vault, you get diminishing returns from that type of item. I'm going to kill myself if I see Emerald Bromson spam making four hundred golden rings to sell to the king or merchant again. |
All the rings are turbobroken in value, no economic activity comes close to making rings. Ringmaking is at least fifty times more profitable per time unit than say woodlogging, couple hundred times more efficient than farming etc. Its truly ludicrous. What you describe (diminishing returns) should be fairly easy but I dont know if I have the energy to add it right now. It would reward diversity in the economy so good ( = incentive to not just rely on smith strat but also encourage engaging with drifters and farmers and whatnot) |
I'm glad you see the logic and not just my burning spite. |
This would be nice if you did something to make people want to play steward more. This is going to make playing a courtless king an even greater pain in the ass. |
As a king player -- yes. I think it's needed. The inflation machine must be nerfed or money just stays as a bad joke. |
Any word on this ? |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It's really bad and ironic that coin on the vault doesn't add revenue because that's literally how a bank words. However, if it's for balance purposes out of players just inflating the economy like nothing, I think we can give this little concession for the sake of erasing cheesing methods. This also makes things mastercrafted by smiths (like masterwork statues and rings) to be more sought after due to their increased value.
About The Pull Request
Changes vault interest rate to 10% (was 25%)
Blacklists coin from gathering interest in vault
Will decrease the fountain of inflation that is the Keeps internal money stash.
Will increase the need to interact with outsiders such as craftsmen and drifters to get items, found or produced in general.
Obviously not a fix to the entire economy, still a hundred loopholes, one less.
Pre-Merge Checklist